//==============================================================================
// Archer atlantean_Anim.txt
//==============================================================================

import bow_atlantean_anim.txt


//==============================================================================
define Head
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
            Visual archer x head Standard
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head Copper
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual archer x head iron
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Archers/Heavy Archers/Champion Archers
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_idleA
					ReplaceTexture Archer X Iron/Archer X Standard
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_idleA
					ReplaceTexture Archer X Iron/Archer X Copper
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_idleA
					ReplaceTexture Archer X Iron/Archer X Bronze
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_idleA
					ReplaceTexture Archer X Iron/Archer X Iron
					connect Lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
   	}
   	SetSelector 
   	{
     		set hotspot
         {
            version
            {
					VisualGranny Arcus_IdleA
         	}
         }
   	}
   }
}

//==============================================================================
anim walk
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Archers/Heavy Archers/Champion Archers
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Standard
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Copper
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Bronze
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.15 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Iron
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
   	}
   	SetSelector 
   	{
     		set hotspot
         {
            version
            {
					VisualGranny Arcus_WalkA
         	}
         }
   	}
   }
}

//==============================================================================
anim RangedAttack
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.70 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Standard
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.70 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Copper
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.70 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Bronze
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.70 true   
                  tag GenericSound 0.40 true   
                  tag SpecificSoundSet 0.67 false Arrow checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Iron
					Connect TopOfHead Head hotspot
					connect lefthand bow hotspot
					
         }
      }
   }
}


//==============================================================================
anim Death
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_DeathA
					ReplaceTexture Archer X Iron/Archer X Standard
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Copper
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Bronze
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
          }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.10 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Archer X Iron/Archer X Iron
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
         }
      }
   }
}


//==============================================================================
anim Bored
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Archers/Heavy Archers/Champion Archers
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_BoredA
					ReplaceTexture Archer X Iron/Archer X Standard
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_BoredA
					ReplaceTexture Archer X Iron/Archer X Copper
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_BoredA
					ReplaceTexture Archer X Iron/Archer X Bronze
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
			set hotspot
			{
				version
				{
					Visual Archer X Arcus_BoredA
					ReplaceTexture Archer X Iron/Archer X Iron
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
				}
			}
   	}
   	SetSelector 
   	{
     		set hotspot
         {
            version
            {
					VisualGranny Arcus_IdleA
         	}
         }
   	}
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      TechLogic none/Medium Archers/Heavy Archers/Champion Archers
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_FlailA
					ReplaceTexture Archer X Iron/Archer X Standard
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_FlailA
					ReplaceTexture Archer X Iron/Archer X Copper
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_FlailA
					ReplaceTexture Archer X Iron/Archer X Bronze
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
         }
      }
      set hotspot
      {
         version
         {
					Visual Archer X Arcus_FlailA
					ReplaceTexture Archer X Iron/Archer X Iron
					connect lefthand bow hotspot
					Connect TopOfHead Head hotspot
					
         }
      }
   }
}

//==============================================================================
anim Cinematic
{
   SetSelector
   {
      set hotspot
      {
         name Arcus_x01thegods
         version
         {
            VisualGranny Arcus_x01thegods
         }
		}
		set hotspot
      {
         name Arcus_x01howkrios
         version
         {
            VisualGranny Arcus_x01howkrios
         }
		}
		set hotspot
      {
         name Arcus_x02lookatthis
         version
         {
            VisualGranny Arcus_x02lookatthis
         }
		}
		set hotspot
      {
         name Arcus_x02thelastofthem
         version
         {
            VisualGranny Arcus_x02thelastofthem
         }
		}
	}
}